Game on!! - Week 01 [Project Henry]


[Overview]

Project Henry is a 2D side-scrolling shooter in which you fight an army of wolves to keep them inside the laboratory where you are trapped. This is the beginning of its development log. Stay tuned!

[Plans for the week]

  1. Make the Gun Module.
  2. Attach the GunModule to the muzzle at the Spine bone’s position.

[Development Logs]

2026.09.18. Friday

So far, so good!


This is Henry, the main character of the game. As Henry, the player will fight the wolves as they try to escape the laboratory where he is trapped. Why are they stuck in the laboratory, and who is behind the wolves? As the player fights their way forward, the mysteries begin to unravel.

Open the video directly


I have been developing this game for about a month. The original idea was to give Henry two modes—Berserker and Shooter—that could be switched dynamically. As a Berserker, Henry can move quickly and punch the wolves, whereas as a Shooter, he can morph into a slime and spray them with his beloved M3 Grease Gun.

Direction Changes…

As an FPS lover who does not often play “punching games,” I came up with an idea: “Would it be possible to bring the fun of playing FPS games into a side-scroller?” I am attempting to remove the Berserker mode and have human Henry (not the slime!) hold a gun as his only way of attacking the wolves. I will start prototyping the idea.

Stay tuned!

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